- In Assault, we have two teams with different roles. Attackers and defenders. Every flag starts in the COLD state.
- The attackers try to activate the next flag by pushing its button and changing the state to HOT. To capture that point, the flag must stay HOT until the flag-timer runs out.
- If the button is pushed again before the flag-timer ran out, the flag returns back to the COLD state.
- There is a time limit to capture all flags. When the game time is nearly over, and the attacking team turns a flag to the HOT state, that last attack can be finished, even if the flag-timer exceeds the remaining game-time. In that case we go into OVERTIME.
- When a flag is deactivated in OVERTIME, it is GAME OVER immediately.
Very old online game similar to BF Rush.