- In Hardpoint, two teams fight to control rotating objective areas on the map.
- There is no absolute time limit for the whole match. A point has to be occupied in order to make the game time pass. If an active point is neutral, the time is not counting down.
- A point needs to be switched to the team color in order to gain points. It can be turned back and forth.
- The team holding the flag, earns points for every second the flag stays in the team color.
- The first team to reach the Winning Score wins the game.
- Neutral Flag: after Flag timeOUT seconds have passed and nobody was able to switch a flag from NEUTRAL to RED or BLUE, the system shuts down the flag and activates the next one.
- Occupied Flag: After Flag timeUP seconds have passed, the system shuts down the flag and activates the next one. No matter which team is currently holding it.
- rlgs/games/hardpoint_en.txt
- Last modified: 2025/01/31 13:41
- by flashheart